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Don't ignore subs for sea defense options. #11812

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Jul 25, 2023
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@asvitkine asvitkine commented Jul 25, 2023

Change Summary & Additional Notes

Fixes: #11740

Release Note

CHANGE|Hard AI will now consider units even if they have canNotTarget for sea defense options.

@asvitkine asvitkine merged commit caf296c into triplea-game:master Jul 25, 2023
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Successfully merging this pull request may close these issues.

AI: isSea units are not considered for "Sea Defense" if they're also subs
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